I create 3D Art and Indie Games.
I have been a digital artist for over 25 years and working in the games industry for over 20. My passion for the past 15+ years has been making games with the Unity 3D engine.
I am currently a Pincipal Technical Artist at Zynga. Previously I was a 3D Artist at IGT for almost nine years, creating everything from stepper and poker games to artist tools and unity training courses.
In the past I specialized as a lead environment artist focused on modeling, lighting, texturing, and shader/material creation. Over my career in games I have acted in many art positions including a Senior Environment Artist, Lead Artist and a Studio Art Director. With each project I found ways to push the overall user experience by creating and directing high quality artwork that was easily accessible by the target audience and met the needed project deadlines and style requirements.
You can play some of my games at:
http://bobbywolfe.itch.io
Specialties: Unity 3D, Modeling, Lighting, Texturing, Animation, UI/UX design, and Leadership/Self Motivation.
Certificates: Unity Certified 3D Artist